Mary Anne Bell is one of the many complicated characters in The Things They Carried by Tim O’Brien. She has a variety of characteristics, though three true traits are evident. Bell is deceptive, never really showing her true colours: tampering, constantly restless and snooping. Mary Anne Bell is also very autonomous and a natural leader. Through careful evaluation of these aspects it can be revealed who she was intended to be and who she really was.
250 years in the future, the world has been ravaged by climate change and humans find themselves living in large bubbles or “isolates”. However, scientists have had trouble finding a way to simulate winter…
She bounded up the stairs to her complex, trying to escape the steady pitter-patter of rain on the concrete behind her. She was soaked, shivering and grumpy. “I’m sick of this” she muttered to herself, as she dripped all over the shiny, white linoleum floor of the lobby on her way to the elevator.
She slammed her hand on the elevator button and let out a long, exasperated sigh. How much longer could this last? Fall had been a solid six-and-a-half months by now. Why couldn’t summer come again? Out of the three season simulations, It was the best. She was brought out of her thoughts by the “Ding!” of the elevator button. Walking down the harshly lit hallway towards her apartment, she contemplated why anyone would want a “winter” in the first place. Four and a half months of freezing cold weather. What’s the point? She fumbled in her pocket for the key to her apartment. She came across an old, crumpled receipt and a gum wrapper before her fingers grasped the cold, jagged edge of the key. As she struggled with the key, she heard a sad voice speak from behind her, “Hi.”
1993 – 2017
via: Quartz Media
There once was a place where fantasy reigned,
until all wonderful characters were slain
and only deathly silence remained.
Please save us, o earthling child!
The scorpion is the crest of the Alacrán family. Family crests hark back to antiquity (just think of medieval knights or feudal landlords), and yet today many groups (good and bad) have logos and families have a crest that has symbolic meaning for their house or family. So In The House of the Scorpion, the word ‘house’ refers to the Alacrán family, while the actual scorpion is the symbol that El Patrón has chosen to represent that family.
Rob Stewart (a Canadian photographer, filmmaker and conservationist) produced two films which we have referenced in Alcuin’s Global Stewardship programmes over the past years: Sharkwater (2006) and Revolution (2012).
We were saddened by the news that Rob died in a scuba diving incident off the Florida coast on January 31, 2017. He was 37 years old. Rob had already begun to work on the sequel, Sharkwater: Extinction. In his short lifetime, Rob inspired youth around the world to action and changed government policies. Due to Rob’s tireless efforts, the killing of 80 000 sharks per year has been brought into the spotlight, resulting in multiple international bans on shark finning.
The world is indeed a poorer place today.
Matt’s 13 year-old mind was going crazy. He looked around and saw a big horse and then he saw a man on the horse. He was a big, tall man with muscles like mountains! Matt then realized it was the farm patrol chasing him. The farm patrol roam the oasis and turn anybody into eejits that try to illegally cross borders. He was sprinting through the oasis which borders Dreamland and Aztlan.
The farm patrol was getting really close. If he was caught, he would be turned into an eejit! His emotions were stressed, excited and worried. His adrenaline was pumping through his body at the speed of light! Matt is the only one running from the farm patrol, so nobody can help him escape. The farm patrol is on Matt’s tail! The farm patrol officer reached out and got a hold of Matt’s bag but Matt managed to slip out of the bag straps and dash to the border.
At last, he was free! The Beekeepers were there to help him catch his breath and settle into what he thought would be his forever home.
Warhammer is a table-top game based around two or more generals commanding large armies of soldiers to war with other generals. There are over 15 different races and nations, all of which are playable. It requires tactics, as well as a bit of luck. This club will be focused on Warhammer Fantasy but 40K players may bring their armies and are welcome. It doesn’t matter if you don’t know anything about Warhammer … everything will be explained!
Don’t worry if you don’t have an army, for armies will be provided; but if you have one, please bring it. We will not only play regular Warhammer, but there will be chain battles, capture the objective, Silver Tower, and many more. So, whether you worship Gork, Mork, Sigmar, Khorne, Hashut, the Dwarves gods, the Elven gods, The Horned Rat, or one of the many other gods, please join us on Wednesdays from 3:00pm to 4:00pm.